Friday, November 2, 2012

Start UDK with your custom project

I've been trying to figure this out for a while now, everything I've read tells you to replace "Map" and "LocalMap" values in DefaultEngine.ini with your custom project name.

For whatever reason, which I'm too tired to investigate, this no longer works (or at least didn't work for me).

Instead replace the following lines with your custom project name in "DefaultEditorUDK.ini" instead:


Hopefully this will help someone as I could have used the info after the latest update!