3deezle

Wednesday, July 2, 2014

Grass Tests

Did some work tonight working on a general foliage shader. Following the fantastic work done over on the forums here.



Next step will be some more detailed textures and throw in some wind!

Posted by spivey lipsey at 1:43 AM No comments:
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Labels: #sss, #subsurface scattering, #unreal 4
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spivey lipsey
currently working in the building design industry as a building information modeling manager.
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