A new release to download! and an excellent Interview with environment artist Tor Frick
Frick uses a single 256x512 texture to map his entire scene, and even has the full thing available for download here.
Showing posts with label environment. Show all posts
Showing posts with label environment. Show all posts
Tuesday, March 27, 2012
Tuesday, July 12, 2011
UDK work
The past week and a half or so my interest has returned to realtime environments, namely the UDK engine. I'm currently brushing up my skills and working (slowly) on a small environment to test some lighting ideas I've come up with. It's been slow going but images will be posted shortly!
and of course the UDK King Hourences :)
and the ever inspiring Polycount forums for when I need some direction
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