Also came upon an Excellent metal texturing tutorial Here. compliments of cg.tuts.com
Showing posts with label texturing. Show all posts
Showing posts with label texturing. Show all posts
Wednesday, August 1, 2012
UDK shadow maps & hand painting metal
Great explanation of shadow maps in UDK Here (worldofleveldesign.com) and why proper layout / usage is important as well as examples of how to get the most out of your shadow maps depending on intent.
Tuesday, March 6, 2012
Ctrl+Paint digital painting tutorials
As recently featured on Polycount, Ctrl+Paint has amassed quite a collection of Excellent digital painting tutorials - many of which are available for the great price of $0.
For anyone trying to break into the digital painting industry, or learn more advanced techniques, these videos are invaluable.
For anyone trying to break into the digital painting industry, or learn more advanced techniques, these videos are invaluable.
Wednesday, August 17, 2011
Another painting test...
Monday, August 15, 2011
Normal, AO, and Emissive maps, Oh My!
Next on the UDK to do list - making a light! (Hopefully this post will get me motivated!)
First - baking my high to low poly normal map (exhaustive normal map article HERE), texturing (and baking AO), and creating the glow map.
After the light is done I plan to tackle THIS, but I have to get the light done first!
Quick preview of what I plan to make:

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