Great new 3D engine technology coming our way from id. Always the inovator, this time the company does away with traditional texture mapping (no complaints here).
(about JC) Dude taught himself aerospace engineering for fun. AMD, NVIDIA, INTEL design drivers and hardware to suit his code. Wrote a game engine on his honeymoon.
Quick update on my UDK level as I test importing geometry and getting the hang of proper lighting in a scene. My goal is to get the basics down and then import a portion of our BIM projects for some real time snazziness!!
The past week and a half or so my interest has returned to realtime environments, namely the UDK engine. I'm currently brushing up my skills and working (slowly) on a small environment to test some lighting ideas I've come up with. It's been slow going but images will be posted shortly!
Beginning a new UDK environment after a long hiatus. many thanks to these guys helping refresh my memory:
after installing 3ds max 2012 and spending all day wrestling with it to export properly scaled geometry to the UDK, it would appear that generic units are now approximately .5 times their original size. write-up to come (primarily for my own benefit :)